There’s no better way to see how an OS performs than by actually using it. That’s why we are excited to open enrollment for the first time ever to the Roku Beta Developer Program! As of today, any developer with a public channel listed in the Roku Channel Store can begin receiving pre-release builds of Roku OS 7.5.
Beta OS access enables developers to test their channels for bugs before Roku OS is released to customers, ensuring your channel is properly optimized for the update when it launches. Developers in the program improve the Roku Platform by reporting bugs and making feature requests, which directly helps the Roku team prioritize our resources. Continue reading
Centralized repository of all Roku sample channels and templates
In order to help ensure developers stay on top of all our sample channels, we’ve added a Sample Channels Repository to our Roku Developers GitHub page. Whether you’re looking for a template to quickly publish your content on the Roku Platform or you’d just like to improve your BrightScript/SceneGraph expertise, we encourage you to “Star,” “Watch,” or bookmark this repo for easy access.
View the channel repo: github.com/rokudev/sample-channels
Utilize various content displays for multiple RSS feeds on the same screen
Our Hero Grid sample channel demonstrates how to build a channel UI that includes multiple display types on the same landing page. We encourage developers to use this template as a starting point for building a conventional UI to better structure the way their content is presented.
Download the template here: github.com/rokudev/hero-grid-channel
Use this sample channel to migrate off our legacy SDK
Many of the older channels on the Roku Platform were built using a now-outdated sample template called “VideoPlayer,” which makes use of our legacy SDK. Today we’re introducing a sample channel and migration guide to update these channels to SceneGraph, our front-end XML framework. Roku encourages developers to start using Roku SceneGraph in the interest of creating performant channels on the platform.
Get started at github.com/rokudev/videoplayer-channel
Use this sample to publish a channel containing multiple live feeds
Today we’re releasing “Multi-Live,” a new sample channel that includes support for several live streams in one channel. The sample channel can be downloaded at our github account.
- The channel comes pre-integrated with the Roku Ad Framework
- When multiple live streams are present, a lower third navigation tray is visible for switching between feeds.
- Older devices (Roku 1, 2, etc) have extra performance support for getting through certification
- Custom icons can be loaded in the live stream navigation bar. Continue reading
How to distribute channels on the Roku Platform
Once a Roku channel has been designed, developed and thoroughly tested, the final step is publishing on the Roku Platform. The following guide goes over the channel distribution models available on the Roku Platform and how to:
- Difference between public and private channels
- Create a public channel
- Create a private channel
- Update an existing channel
Audio creators can easily bring their content to the Roku platform
StarTalk – © 2016 Curved Light Productions. All Rights Reserved
The introduction of smart cars and “connected living rooms” have led to a 25% increase in podcast listening since 2015, with over 57 million Americans listening to podcasts monthly. In response, we’ve built a sample podcast channel that publishers, content creators, and developers can easily modify to quickly get their own podcasts on the Roku platform.
To get started building your own podcast channel, start by cloning our sample channel from GitHub. Continue reading
Integrating Roku Billing with SceneGraph channels
ChannelStore node is now available with the release of Roku OS 7.2. This component allows developers to utilize Roku Billing Services to monetize with in-channel purchases, as well as monthly and annual subscriptions.
The transaction flow is as follows:
- Set up a purchase
- Check to make sure the product has not already been purchased
- Create and submit the purchase
The firmware handles most of the transaction flow and the channel only needs to initiate the purchase and process whether the transaction was successful or not.
Those already familiar with the
roChannelStore component will find many of the existing features are available in the
ChannelStore node, with the added benefits of:
- The ability to embed a
ChannelStore node in SceneGraph
- No longer having to create the
roChannelStore instance in the main BrightScript thread or in a task thread
- No longer having to set up a MessagePort for
ChannelStore events Continue reading
Posted in sdk, Tutorials
Tagged billing, channel subscriptions, ChannelStore, in-app billing, RBS, Roku Billing, Roku subscriptions, roku-billing-services, scenegraph, subscriptions