Category Archives: News

Updated channel package upload requirements

Roku has recently made updates to our channel package upload requirements. In order to upload a channel package through the developer dashboard, a developer must now: use a verified email address, have at least one Roku device linked to their account, … Continue reading

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2017 publishing blackout dates

Every year, Roku shuts down our certification process in observance of year-end holidays. Channels submitted during these “blackout” periods will not be published until the conclusion of the blackout. Rather, they will be differed and queued for review on a “first-come, first-served” … Continue reading

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Announcement: Planned temporary service outage

We are migrating to new and more scalable servers to accommodate more Roku customers and partners. This migration will take place on August 23, 2017 from 5:00am to 11:00am PT. While consumers can stream their favorite channels during this time, … Continue reading

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Developer roadmap: SceneGraph visual screen components

Overview In January, we announced our plans to sunset the legacy BrightScript visual screen components, meaning all Roku channels will need to use Roku SceneGraph (RSG) for their UI by January 1st, 2019. After this date, the legacy components will … Continue reading

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Developer highlights for Roku OS 7.6

Roku OS 7.6 begins rolling out to Roku devices today. With this latest firmware update, we’ve introduced new developer tools and APIs to increase channel performance and improve the end-user experience.

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Introducing RAF 2.0: Native RAF integration for SceneGraph

  Overview Since 2015, Roku developers have been able to incorporate relevant, targeted video ads into their channels with just a few lines of code by leveraging the Roku Ad Framework (RAF). Now, with the introduction of RAF 2.0, publishers … Continue reading

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Renew membership in the Roku Beta Developer Program

We’re gearing up to begin shipping beta builds of our Spring 2017 OS release! Previous participants can renew their membership in just 60 seconds by logging into the project and signing our latest NDA agreement. Enrollment is also open for new developers — … Continue reading

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Sunsetting the legacy Roku SDK visual screens

Overview In October 2015, Roku introduced our new user interface programming API, Roku SceneGraph (RSG). Since then we’ve seen great adoption from our developer community, leveraging the framework’s ability to build beautiful, custom-designed channels. In order to modernize the Roku experience, we will … Continue reading

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Channel certification checklist — Version 3.0

Overview In order to assure the general functionality of channels on the Roku platform, all channels submitted to the Roku Channel Store must first be certified for publication. In an effort to streamline QA testing demands on developers, we’ve condensed the pre-certification checklist down … Continue reading

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Dolby Audio on Roku

Users are increasingly using their Roku™ devices as the centerpiece of their home media experience. While Roku devices have long supported the most common audio formats and codecs, Roku Ultra is the latest device in the Roku lineup to provide … Continue reading

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