Category Archives: Uncategorized
Understand hosting, streaming, and building channels on the Roku Platform Overview The Roku platform has thousands of channels, streaming over 5.5 billion hours of content to our audience in 2015. As the industry leader in streaming devices and channel offerings, it’s … Continue reading
Dear Roku Developer: Thank you for choosing the Roku platform. With support from developers like you, Roku continues to offer consumers the broadest selection of content for streaming to the TV. We also continue to invest in the scale and … Continue reading
Over the past few months, Roku has added a number of improvements to closed caption support for its non-legacy devices. First, the Roku platform recently added a new settings UI screen for controlling closed captions across all channels installed on … Continue reading
Monetizing applications is a common requirement for software developers. Roku developers are no different. Fortunately, the Roku platform has great support for in-app purchases. This article will cover everything you need to know to start monetizing your Roku channels with … Continue reading
Have you ever wanted to create your own video player for your Roku channels? Most channels use the roVideoScreen template provided with the SDK. But you can create your own video player using the roVideoPlayer component.
To round out our introductory coverage of BrightScript custom user interface development, we turn our attention to the image canvas component.
Our last installment introduced using the BrightScript 2D API to create sprites and animations. In this article we will look at how to add collisions to sprite animations.
In our last article, we took an introductory look at using the BrightScript 2D API. The coverage there was pretty high level, and focused on basics like drawing simple shapes, images, and text on single buffered roScreens. In this article, … Continue reading
In many of our recent articles, we have looked at how to use the screen and other UI templates offered by the BrightScript SDK. These components are great for getting your channels developed quickly and for giving them the standard … Continue reading
In the last few blog posts, we’ve been looking at implementing fundamental functionality in BrightScript channels. This trend continues in this installment. This time around, we will be exploring how to communicate with web services from BrightScript.